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problem z zintegrowaną grafiką intel

Zaczęty przez Lynx.jr, Marzec 05, 2018, 04:19:04 PM

Poprzedni wątek - Następny wątek

Lynx.jr

Witam,
problem dotyczy 2 komputerów ze zintegrowaną grafiką intel, przewijanie okna przeglądarki już wskazuje na problem z grafiką (nie jest płynne) a obraz filmowy youtube lub inny jest już pocięty przy bardziej skomplikowanych ujęciach jak para/mgła i gwałtowny ruch kamery w bok.
Proszę o podpowiedź w jaki sposób ten problem rozwiązać czy potrzeba a jeśli tak to w jaki sposób zainstalować sterowniki. Procesory J3160 oraz G3930. Linux Mint oraz Manjaro.
Ryszard

Antarktyczny

Na sam początek sprawdź,czy możesz wgrać nowszego kernela.

PomPom

Jakie środowisko graficzne?
Zjawisko nazywa się tearing.
myk byle jak jako tako

Lynx.jr


PomPom

Dograj compton i dodaj do autostartu compton -b . Powinno pomóc. Aby compton zadziałał, trzeba wyłączyć kompozytor w Usprawnieniach menadżera okien (lub czymś podobnym z nazwy). Można przetestować od razu, wpisując w terminal compton, co powinno od razu przełączyć na niego. Na YT są filmiki typu "tearing test".
myk byle jak jako tako

Lynx.jr

Dziękuję za rzeczowe info. Uważam temat za zamknięty.

lami07

Dodam tylko, że warto utworzyć/zmodyfikować plik konfiguracyjny comptona. Przykładowe położenie pliku/home/user/.config/compton.conf
gdzie user należy zastąpić właściwą nazwą użytkownika.

U mnie zawartość compton.conf wygląda tak:
#################################
#
# Backend
#
#################################

# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";

#################################
#
# GLX backend
#
#################################

glx-no-stencil = true;

# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
# Useful with --glx-swap-method, as well.
glx-copy-from-front = false;

# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;

# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;


# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
glx-swap-method = "undefined";

#################################
#
# Shadows
#
#################################

# Enabled client-side shadows on windows.
shadow = true;
# Don't draw shadows on DND windows.
no-dnd-shadow = true;
# Avoid drawing shadows on dock/panel windows.
no-dock-shadow = true;
# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows.
clear-shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 5;
# The left offset for shadows. (default -15)
shadow-offset-x = -5;
# The top offset for shadows. (default -15)
shadow-offset-y = -5;
# The translucency for shadows. (default .75)
shadow-opacity = 0.5;

# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;

# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
    "! name~=''",
    "name = 'Notification'",
    "name = 'Plank'",
    "name = 'Docky'",
    "name = 'Kupfer'",
    "name = 'xfce4-notifyd'",
    "name *= 'VLC'",
    "name *= 'compton'",
    "name *= 'Chromium'",
    "name *= 'Chrome'",
    "name *= 'Firefox'",
    "class_g = 'Conky'",
    "class_g = 'Kupfer'",
    "class_g = 'Synapse'",
    "class_g ?= 'Notify-osd'",
    "class_g ?= 'Cairo-dock'",
    "class_g ?= 'Xfce4-notifyd'",
    "class_g ?= 'Xfce4-power-manager'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;

#################################
#
# Opacity
#
#################################

menu-opacity = 1;
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
alpha-step = 0.06;

# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
    "window_type = 'dock'",
    "window_type = 'desktop'"
];

#################################
#
# Fading
#
#################################

# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 4;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;

# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];

#################################
#
# Other
#
#################################

# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;

# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;

# Specify refresh rate of the screen.
# If not specified or 0, compton will try detecting this with X RandR extension.
refresh-rate = 0;

# Set VSync method. VSync methods currently available:
# none: No VSync
# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers.
# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers.
# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn't have the effect of --sw-opti unlike other methods. Experimental.
# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically the same as opengl-swc above, except the extension we use.
# (Note some VSync methods may not be enabled at compile time.)
vsync = "opengl-swc";

# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;
# Painting on X Composite overlay window. Recommended.
paint-on-overlay = true;

# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
sw-opti = false;

# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious.
unredir-if-possible = true;

# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];

# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;

#################################
#
# Window type settings
#
#################################

wintypes:
{
    tooltip =
    {
        # fade: Fade the particular type of windows.
        fade = true;
        # shadow: Give those windows shadow
        shadow = false;
        # opacity: Default opacity for the type of windows.
        opacity = 0.85;
        # focus: Whether to always consider windows of this type focused.
        focus = true;
    };
};


Jest to nieznacznie zmodyfikowany config znaleziony na stronie:
http://duncanlock.net/blog/2013/06/07/how-to-switch-to-compton-for-beautiful-tear-free-compositing-in-xfce/

Pozdrawiam. Szymon
IRC - #linuxiarze.pl w sieci [url="//libera.chat"]libera.chat[/url]
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robson75

Ja również dzisiaj zainstalowałem Compton-a w Manjaro Xfce, i muszę przyznać że gdy uruchamiam jakiś program, to otwiera mi się okno tak bardziej płynnie, a nie tak topornie jak wcześniej.
Posiłkowałem się tą stroną:
https://wiki.manjaro.org/index.php?title=Using_Compton_for_a_tear-free_experience_in_Xfce
Arch Linux Xfce - 64Bit Linux User #621110


PomPom

Dodaj do programów startowych compton -b
myk byle jak jako tako

Lynx.jr


glimar

Mam również podobny problem. Brak synchronizacji głosu i obrazu na YoyTube i przycinanie obrazu przy szybszych ujęciach bądź częstych zmianach ujęć. Generalnie dynamiczne sceny rwą się. W trybie pełnoekranowym to już w ogóle porażka.

Linux Mint 19 Cinnamon 64 bit wersja 3.8.8 jądro 4.15.20 generic
procesor intel core i3 4010U 1,7 GHz x 2 ram 8 GiB dysk 256 ssd

PomPom

Karta graficzna może nie wyrabiać. Jaka jest tam?
myk byle jak jako tako

glimar

zwykła zintegrowana.
Intel Corporations Haswell ULT Integrated Graphics Controller

To nowy komputer. Czysty system. W zasadzie do przeglądania internetów.
Linux Mint 19 Cinnamon 64 bit wersja 3.8.8 jądro 4.15.20 generic
procesor intel core i3 4010U 1,7 GHz x 2 ram 8 GiB dysk 256 ssd

PomPom

Ten z "podpisu"? Ja bym mu na pewno wstawił nowszy system, bo Mint 17.2 (najnowszy z tej linii to 17.3) ma swoje podstawy w Ubuntu 14.04 sprzed ponad 4 lat.
No i jaka przeglądarka?
myk byle jak jako tako

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